Monday, October 8, 2018

3D Art - Cannon Progress 2

This week I fixed the model according to previous feedback. I tried to make the base of the cannon appear more solid.

























I also redid the UVs in 3D Coat.








































I brought the low poly into Substance Painter.





























There was a geometry error with the large wheel's axle. I had to delete it. Eventually, I was able to bake the low and high poly models.


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2D Class Week 01 - Syd Mead Illustration

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